Subsections
1 What's New?
In this section, we highlight the latest additions to map3d in the
(vain?) hope that people will read at least this much of the manual
and be able to quickly make use of the latest and greatest that the program
offers.
This is the third version of the ``new'' map3d with a GTK-based GUI. We
are getting very very close to the complete functionality of the old GL
based version and have gone well beyond it in some features, especially the
user interface. This is a ``dot'' release but is not a minor release for
it contains some important new features and the usual set of bug fixes.
Some of the specific additions that you should notice over previous versions
include:
- TSDF Container files:
- map3d now has the ability to read
tsdf container files, which can contain references to multiple time series
data files as well as some fiducial information from each time series.
See Section 6.3.2.
- MATLAB files:
- Some improvements in the matlab interface. We can
now read matlab v 7.0 files, and can read scalar data files and geometry
file with multiple time series/surfaces, in either a struct array or
cell array format. See Section 6.1.4 and for scalar data in
Section 6.3.3.
- Animation Control:
- This version of map3d has animation control,
which will save an image if you change the transformation or advance in
time, which will produce a series of images which can easily be
formed into a movie.
- More GUIs:
- Some more GUIs to help ease our lives.
found a few(!) things to fix.
- Scalar data reference:
- You can now select either the mean data
value or pick a value to be a reference for all other data values,
See Section 7.4.2.
- Bug fixes:
- not that the previous version had any bugs, but we
found a few(!) things to fix.
1.2 In the works (``vapourware'')
A small sampler of things that are in the works:
- Saving the frames into actual movies.
- Dynamic menus that indicate the current parameter selections
(a bit more in progress).
- New display modes for the display of vectors.
- We are trying to fix the bugs listed on the bugs page (see
Section 10).
Rob Macleod
2004-10-26