To connect the output (input) port of one module to the input (output) port of another module, use Button2.
To make a connection, position the mouse pointer over a module's input (output) port. Then perform Button2-Drag and drag the mouse pointer toward another module's output (input) port.
When Button2 is pressed, the program shows all valid connections as black lines. It also draws one red colored connection, which is the connection made if the drag is stopped by releasing Button2.
Make the connection by releasing Button2 when the pointer is over the desired destination port, or when the red colored connection is the desired connection. The connection is drawn using the color corresponding to the connection's data type.
Users can connect a module's output port to the input ports of one or more modules by repeating the procedure just described.
Ted Dustman 2005-06-22