CIBC:Documentation:SCIRun:Reference:Teem:BuildTextureWithGradientsFromNrrds
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BuildTextureWithGradientsFromNrrds
Information
- Package: Teem
- Catagory: Misc
- Author(s): Michael Callahan
- Status: Supported in latest version
- Version: 3.0
Description
Summary
Set up a volume texture from a 3D scalar nrrd.
Detailed Description
Efficiently compute the inputs to NrrdTextureBuilder. The first output port will contain a 4D nrrd where the fast dimension contains normals and values packed together (normal refers to the gradient.) The second output will contain the gradient magnitudes. The first output will be of type unsigned character as expected by NrrdTextureBuilder. The gradient magnitude field is of type float and should be run through UnuQuantize.
Frequently Asked Questions
Known Bugs
Recent Changes
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